We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
We present a method for integrating force feedback with interactive fluid simulation. We use the method described to generate haptic display of an incompressible NavierStokes flui...
Abstract. Rotational dynamic system models can be used to enrich tightlycoupled embodied control of movement-sensitive mobile devices, and support a more bidirectional, negotiated ...
This paper tackles the problem of surveillance video content modelling. Given a set of surveillance videos, the aims of our work are twofold: firstly a continuous video is segment...
— In this paper we extend the definition of a Motion Description Language (MDL) to networked systems. This new construction (MDLn) supports inter-agent specification rules as w...
Patrick Martin, Jean-Pierre de la Croix, Magnus Eg...