This paper presents the formulation and implementation of multidimensional deformable models in the frequency domain. The models are defined by finite element discretization, us...
This paper reports on two experiments we conducted to look at how to design effective linear and circular apparent-motion displays. Using a two-tactor array on the upper arm, the ...
Masataka Niwa, Robert W. Lindeman, Yuichi Itoh, Fu...
Due to the rapid evolution of graphics hardware, interactive 3D graphics is becoming popular on desktop personal computers. However, it remains a challenging task for a novice use...
The first part of the paper develops a novel, sortally-based approach to the problem of aspectual composition. The account is argued to be superior on both empirical and computati...
We propose interactive beautification, a technique for rapid geometric design, and introduce the technique and its algorithm with a prototype system Pegasus. The motivation is to ...