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TOG
2012
170views Communications» more  TOG 2012»
13 years 6 months ago
Interactive editing of deformable simulations
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Jernej Barbic, Funshing Sin, Eitan Grinspun
CVPR
2000
IEEE
16 years 5 months ago
Statistical cues for Domain Specific Image Segmentation with Performance Analysis
This paper investigates the use of colour and texture cues for segmentation of images within two specified domains. The first is the Sowerby dataset, which contains one hundred co...
Scott Konishi, Alan L. Yuille
ECCV
1996
Springer
16 years 5 months ago
Uncalibrated Visual Tasks via Linear Interaction
In this paper, we propose an approach for the control and layering of space-time continuous visual tasks with an uncalibrated camera. The approach is based on the bidimensional ap...
Carlo Colombo, James L. Crowley
ICRA
2009
IEEE
142views Robotics» more  ICRA 2009»
15 years 10 months ago
Pose estimation and adaptive robot behaviour for human-robot interaction
— This paper introduces a new method to determine a person’s pose based on laser range measurements. Such estimates are typically a prerequisite for any human-aware robot navig...
Mikael Svenstrup, Søren Tranberg Hansen, Ha...
178
Voted
ICIP
2008
IEEE
15 years 10 months ago
Boosted Interactively Distributed Particle Filter for automatic multi-object tracking
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
Yi Wu, Xiaofeng Tong, Yimin Zhang, Hanqing Lu