Pointing is a fundamental enabling operation for human-computer interaction across a broad spectrum of scenarios. The paper presents a study exploring how to develop a pointing sy...
We present a new interaction technique to simulate textures in desktop applications without a haptic interface. The proposed technique consists in modifying the motion of the curs...
Abstract— We present the Binocular Sparse Feature Segmentation (BSFS) algorithm for vision-based person following with a mobile robot. BSFS uses Lucas-Kanade feature detection an...
Visually impaired people constantly interpret moving phenomena in the real world; they do not lack the skills to understand the meaning of what is portrayed in an animation. Howev...
This paper presents a novel approach and interface for encouraging children to tell and act out original stories. "Dolltalk" is a toy that simulates speech recognition b...