Tracking people within a scene has been a longstanding challenge in the field of computer vision. A common approach involves matching the background against the incoming video str...
Knob turning is a common task that should influence the design of human-machine interfaces such as prosthetic arms, teleoperated robots, and virtual environments. This study exam...
— In this paper, a path planning and its evaluation method is described with taking into account wheel slip dynamics of lunar/planetary exploration rovers. The surface of the pla...
Skinned Mesh Animation (SMA) well approximates a mesh animation with extracted bones and their transformations. However, unlike skeleton, bones in SMA are not organized in hierarc...
We study activity recognition using 104 hours of annotated data collected from a person living in an instrumented home. The home contained over 900 sensor inputs, including wired r...
Beth Logan, Jennifer Healey, Matthai Philipose, Em...