Sciweavers

2335 search results - page 343 / 467
» Interactive Motion Segmentation
Sort
View
VRST
2006
ACM
15 years 9 months ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
140
Voted
CVPR
2004
IEEE
16 years 5 months ago
Spatially Coherent Clustering Using Graph Cuts
Feature space clustering is a popular approach to image segmentation, in which a feature vector of local properties (such as intensity, texture or motion) is computed at each pixe...
Ramin Zabih, Vladimir Kolmogorov
ICIP
2001
IEEE
16 years 5 months ago
Real time trinocular stereo for tele-immersion
Tele-immersion is a technology that augments your space with real-time 3D projections of remote spaces thus facilitating the interaction of people from different places in virtual...
Jane Mulligan, Kostas Daniilidis
VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
15 years 10 months ago
An Image-Warping Architecture for VR: Low Latency versus Image Quality
Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and evaluation of a clie...
Ferdi A. Smit, Robert van Liere, Stephan Beck, Ber...
PCM
2009
Springer
184views Multimedia» more  PCM 2009»
15 years 10 months ago
Immersive Mixed Media Augmented Reality Applications and Technology
In this paper I will outline an augmented reality system based on high resolution omni-directional motion image capture, an immersive interactive projection environment, the iDome ...
Volker Kuchelmeister, Jeffrey Shaw, Matthew McGini...