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» Interactive Motion Segmentation
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135
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CHI
1997
ACM
15 years 7 months ago
Performance Differences in the Fingers, Wrist, and Forearm in Computer Input Control
Recent work in computer input control has sought to maximize the use of the fingers in the operation of computer pointing devices. The main rationale is the hypothesis that the m...
Ravin Balakrishnan, I. Scott MacKenzie
ACL
2012
13 years 5 months ago
Corpus-based Interpretation of Instructions in Virtual Environments
Previous approaches to instruction interpretation have required either extensive domain adaptation or manually annotated corpora. This paper presents a novel approach to instructi...
Luciana Benotti, Martin Villalba, Tessa A. Lau, Ju...
CVPR
2007
IEEE
16 years 5 months ago
Multi-class object tracking algorithm that handles fragmentation and grouping
We propose a framework for detecting and tracking multiple interacting objects, while explicitly handling the dual problems of fragmentation (an object may be broken into several ...
Biswajit Bose, Xiaogang Wang, Eric Grimson
108
Voted
CHI
2005
ACM
16 years 3 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
128
Voted
CHI
2005
ACM
16 years 3 months ago
Breakaway: an ambient display designed to change human behavior
We present Breakaway, an ambient display that encourages people, whose job requires them to sit for long periods of time, to take breaks more frequently. Breakaway uses the inform...
Nassim Jafarinaimi, Jodi Forlizzi, Amy Hurst, John...