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» Interactive Physical Design Tuning
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PLDI
2010
ACM
15 years 6 months ago
Composing Parallel Software Efficiently with Lithe
Applications composed of multiple parallel libraries perform poorly when those libraries interfere with one another by obliviously using the same physical cores, leading to destru...
Heidi Pan, Benjamin Hindman, Krste Asanovic
JMLR
2006
80views more  JMLR 2006»
15 years 3 months ago
Using Machine Learning to Guide Architecture Simulation
An essential step in designing a new computer architecture is the careful examination of different design options. It is critical that computer architects have efficient means by ...
Greg Hamerly, Erez Perelman, Jeremy Lau, Brad Cald...
ASPDAC
2007
ACM
129views Hardware» more  ASPDAC 2007»
15 years 7 months ago
ECO-system: Embracing the Change in Placement
In a realistic design flow, circuit and system optimizations must interact with physical aspects of the design. For example, improvements in timing and power may require replacing ...
Jarrod A. Roy, Igor L. Markov
CHI
2002
ACM
16 years 3 months ago
Creating principal 3D curves with digital tape drawing
Previous systems have explored the challenges of designing an interface for automotive styling which combine the metaphor of 2D drawing using physical tape with the simultaneous c...
Tovi Grossman, Ravin Balakrishnan, Gordon Kurtenba...
VRCAI
2004
ACM
15 years 8 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim