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131
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CHI
1999
ACM
15 years 7 months ago
Design Guidelines for Landmarks to Support Navigation in Virtual Environments
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...
Norman G. Vinson
VR
2008
IEEE
149views Virtual Reality» more  VR 2008»
15 years 9 months ago
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...
Aaron Kotranza, Benjamin Lok
121
Voted
CHI
2000
ACM
15 years 7 months ago
The social life of small graphical chat spaces
This paper provides a unique quantitative analysis of the social dynamics of three chat rooms in the Microsoft VChat graphical chat system. Survey and behavioral data were used to...
Marc A. Smith, Shelly Farnham, Steven M. Drucker
92
Voted
CHI
2010
ACM
15 years 7 months ago
FM radio: family interplay with sonic mementos
Digital mementos are increasingly problematic, as people acquire large amounts of digital belongings that are hard to access and often forgotten. Based on fieldwork with 10 famili...
Daniela Petrelli, Nicolas Villar, Vaiva Kalnikait&...
139
Voted
TEI
2012
ACM
257views Hardware» more  TEI 2012»
13 years 10 months ago
Beyond affordance: tangibles' hybrid nature
A prevalent assumption behind interface approaches that employ physical means of interaction is that this leverages users’ prior knowledge from the real world. This paper scruti...
Eva Hornecker