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CHI
2009
ACM
16 years 12 days ago
Theory-driven design strategies for technologies that support behavior change in everyday life
In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to s...
Sunny Consolvo, David W. McDonald, James A. Landay
VL
2006
IEEE
15 years 5 months ago
A Visual Language for Programming Reality-Based Interaction
Reality-based interfaces (RBIs) offer the promise of natural interfaces that are intuitive to use. By allowing users to leverage their innate skills and knowledge about the real-p...
Orit Shaer, Robert J. K. Jacob
ALIFE
2002
14 years 11 months ago
An Interactive Self-Replicator Implemented in Hardware
Self-replicating loops presented to date are essentially worlds unto themselves, inaccessible to the observer once the replication process is launched. In this article we present t...
André Stauffer, Moshe Sipper
CHI
2002
ACM
16 years 5 days ago
Evaluating pattern languages in participatory design
We present an evaluation of pattern languages as tools for participatory design, based on three criteria, derived from the work of Christopher Alexander: empowering users, generat...
Andy Dearden, Janet Finlay, Liz Allgar, Barbara Mc...
CHI
2003
ACM
16 years 5 days ago
When one isn't enough: an analysis of virtual desktop usage strategies and their implications for design
Screen space is a limited resource for computer users-multiple monitors are one means of workspace expansion, and "virtual desktops" are yet another way to increase scre...
Meredith Ringel