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CHI
2010
ACM
15 years 6 months ago
pCubee: a perspective-corrected handheld cubic display
In this paper, we describe the design of a personal cubic display that offers novel interaction techniques for static and dynamic 3D content. We extended one-screen Fish Tank VR b...
Ian Stavness, Billy Lam, Sidney Fels
ICAI
2009
14 years 9 months ago
Design and Implementation of Combined Mobile and Touchscreen-based Multimodal Web 3.0 Interfaces
- We describe a Web 3.0 interaction system where the mobile user scenario is combined with a touchscreenbased collaborative terminal. Multiple users should be able to easily organi...
Daniel Sonntag, Matthieu Deru, Simon Bergweiler
EICS
2010
ACM
15 years 5 months ago
How assessing plasticity design choices can improve UI quality: a case study
In Human Computer Interaction, plasticity refers to the capacity of User Interfaces (UIs) to withstand variations of context of use while preserving quality in use. Frequently, in...
Audrey Serna, Gaëlle Calvary, Dominique L. Sc...
INTERACT
2003
15 years 1 months ago
Toward Characterizing the Productivity Benefits of Very Large Displays
: Larger display surfaces are becoming increasingly available due to multi-monitor capability built into many systems, in addition to the rapid decrease in their costs. However, li...
Mary Czerwinski, Greg Smith, Tim Regan, Brian Meye...
TEI
2009
ACM
115views Hardware» more  TEI 2009»
15 years 6 months ago
Fritzing: a tool for advancing electronic prototyping for designers
Today a growing community of DIY-practitioners, artists and designers are using microcontroller-based toolkits to express their concepts for digital artifacts by building them. Ho...
André Knörig, Reto Wettach, Jonathan C...