Abstract-- Fluid simulations typically produce complex threedimensional iso-surfaces whose geometry and topology change over time. The standard way of representing such "dynam...
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Smooth trivariate splines on uniform tetrahedral partitions are well suited for high-quality visualization of isosurfaces from scalar volumetric data. We propose a novel rendering ...
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
We present a new downsampling method for structured volume grids, which preserves much more of the topology of a scalar field than existing downsampling methods by preferably selec...