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» Interactive Point-Based Isosurface Extraction
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TVCG
2008
114views more  TVCG 2008»
13 years 6 months ago
Interactive Rendering of Dynamic Geometry
Abstract-- Fluid simulations typically produce complex threedimensional iso-surfaces whose geometry and topology change over time. The standard way of representing such "dynam...
Federico Ponchio, Kai Hormann
CASCON
2006
210views Education» more  CASCON 2006»
13 years 7 months ago
Accelerating marching cubes with graphics hardware
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Gunnar Johansson, Hamish Carr
ISVC
2009
Springer
14 years 26 days ago
High-Quality Rendering of Varying Isosurfaces with Cubic Trivariate C1-Continuous Splines
Smooth trivariate splines on uniform tetrahedral partitions are well suited for high-quality visualization of isosurfaces from scalar volumetric data. We propose a novel rendering ...
Thomas Kalbe, Thomas Koch, Michael Goesele
PG
2003
IEEE
13 years 11 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
VG
2001
13 years 7 months ago
Topology-Guided Downsampling
We present a new downsampling method for structured volume grids, which preserves much more of the topology of a scalar field than existing downsampling methods by preferably selec...
Martin Kraus, Thomas Ertl