Sciweavers

1135 search results - page 81 / 227
» Interactive Problem Solving via Algorithm Visualization
Sort
View
140
Voted
KDD
2006
ACM
213views Data Mining» more  KDD 2006»
16 years 3 months ago
Learning sparse metrics via linear programming
Calculation of object similarity, for example through a distance function, is a common part of data mining and machine learning algorithms. This calculation is crucial for efficie...
Glenn Fung, Rómer Rosales
119
Voted
CVPR
2008
IEEE
16 years 4 months ago
Least squares surface reconstruction from measured gradient fields
This paper presents a new method for the reconstruction of a surface from its ? and ? gradient field, measured, for example, via Photometric Stereo. The new algorithm produces the...
Matthew Harker, Paul O'Leary
141
Voted
ICPR
2008
IEEE
16 years 3 months ago
SVD based Kalman particle filter for robust visual tracking
Object tracking is one of the most important tasks in computer vision. The unscented particle filter algorithm has been extensively used to tackle this problem and achieved a grea...
Qingdi Wei, Weiming Hu, Xi Li, Xiaoqin Zhang, Yang...
113
Voted
EVOW
2006
Springer
15 years 6 months ago
On Interactive Evolution Strategies
Abstract. In this paper we discuss Evolution Strategies within the context of interactive optimization. Different modes of interaction will be classified and compared. A focus will...
Ron Breukelaar, Michael Emmerich, Thomas Bäck
107
Voted
IROS
2006
IEEE
100views Robotics» more  IROS 2006»
15 years 8 months ago
Toward Interactive Reaching in Static Environments for Humanoid Robots
— Reaching is a critical task for humanoid robots, requiring the application of state-of-the-art algorithms for motion planning and inverse kinematics. Practical algorithms for s...
Evan Drumwright, Victor Ng-Thow-Hing