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CG
2011
Springer
14 years 9 months ago
A projected back-tracking line-search for constrained interactive inverse kinematics
Inverse kinematics is the problem of manipulating the pose of an articulated figure in order to achieve a desired goal disregarding inertia and forces. One can approach the probl...
Morten Engell-Nørregård, Kenny Erlebe...
CHI
2011
ACM
14 years 9 months ago
MoBoogie: creative expression through whole body musical interaction
In this paper we describe MoBoogie, an application that allows users to manipulate and arrange music through movement. MoBoogie is designed to foster experiences in creative expre...
Megan K. Halpern, Jakob Tholander, Max Evjen, Stua...
ROMAN
2007
IEEE
113views Robotics» more  ROMAN 2007»
15 years 11 months ago
Perceptually Transparent Vibration Rendering Using a Vibration Motor for Haptic Interaction
— The vibration motor is an actuator widely used for generating vibrations in haptic interaction, virtual reality, human-computer interaction, and gaming. Whereas the vibration m...
Jonghyun Ryu, Jaehoon Jung, Seojoon Kim, Seungmoon...
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INFOVIS
2005
IEEE
15 years 11 months ago
Interactive Sankey Diagrams
We present a system that allows users to interactively explore complex flow scenarios represented as Sankey diagrams. Our system provides an overview of the flow graph and allows ...
Patrick Riehmann, Manfred Hanfler, Bernd Froehlich
ACMACE
2005
ACM
15 years 11 months ago
Real-time cinematic camera control for interactive narratives
In conventional, visual narrative media such as film, the placement and movement of the camera can be as important a device as the events of the narrative in conveying story and m...
Dan Amerson, Shaun Kime, R. Michael Young