We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
This paper describes a computer modeling and simulation system that supports computational steering, which is an effort to make the typical simulation workflow more efficient. O...
J. Edward Swan II, Marco Lanzagorta, Doug Maxwell,...
Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...
Computers today are not only the calculation tools - they are directly (inter)acting in the physical world which itself may be conceived of as the universal computer (Zuse, Fredkin...
When software developers work with a program's source code, the structure of the source code often requires that they split their attention simultaneously across several docu...