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SI3D
1997
ACM
15 years 2 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
BMCBI
2008
102views more  BMCBI 2008»
14 years 10 months ago
Improving protein function prediction methods with integrated literature data
Background: Determining the function of uncharacterized proteins is a major challenge in the post-genomic era due to the problem's complexity and scale. Identifying a protein...
Aaron Gabow, Sonia M. Leach, William A. Baumgartne...
CONSTRAINTS
2002
96views more  CONSTRAINTS 2002»
14 years 9 months ago
QOCA: A Constraint Solving Toolkit for Interactive Graphical Applications
We describe an object-oriented constraint solving toolkit, QOCA, designed for interactive graphical applications. It has a simple yet powerful interface based on the metric space m...
Kim Marriott, Sitt Sen Chok
GRAPHICSINTERFACE
2001
14 years 11 months ago
3D Scene Manipulation with 2D Devices and Constraints
Content creation for computer graphics applications is a laborious process that requires skilled personnel. One fundamental problem is that manipulation of 3D objects with 2D user...
Graham Smith, Wolfgang Stürzlinger, Tim Salzm...
IROS
2007
IEEE
115views Robotics» more  IROS 2007»
15 years 4 months ago
Spatial reasoning for human robot interaction
— Robots’ interaction with humans raises new issues for geometrical reasoning where the humans must be taken explicitly into account. We claim that a human-aware motion system ...
Emrah Akin Sisbot, Luis Felipe Marin, Rachid Alami