We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
We describe an experimental wearable augmented reality system that enables users to experience hypermedia presentations that are integrated with the actual outdoor locations to wh...
Based on many experiences of developing interactive systems by the authors, a framework for the description and analysis of interaction has been developed. The dimensions of this m...
We consider the model of population protocols introduced by Angluin et al. [AAD+ 04], in which anonymous finite-state agents stably compute a predicate of the multiset of their in...
Dana Angluin, James Aspnes, David Eisenstat, Eric ...
Multimediacommunication,with its strong requirementsfor high speed, assured quality, and reliable networking, is stimulating a great research e ort towards the development of real...