Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
In recent years, depth cameras have become a widely available sensor type that captures depth images at realtime frame rates. Even though recent approaches have shown that 3D pose...
Andreas Baak, Meinard Muller, Gaurav Bharaj, Hans-...
A key challenge of data-driven social science is the gathering of high quality multi-dimensional datasets. A second challenge relates to design and execution of structured experim...
— Localization for low cost humanoid or animal-like personal robots has to rely on cheap sensors and has to be robust to user manipulations of the robot. We present a visual loca...
We describe and analyze a 3-state one-way population protocol to compute approximate majority in the model in which pairs of agents are drawn uniformly at random to interact. Given...