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» Interactive Rendering of Dynamic Geometry
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CSL
2005
Springer
15 years 3 months ago
Towards a Typed Geometry of Interaction
Abstract. Girard’s Geometry of Interaction (GoI) develops a mathematical framework for modelling the dynamics of cut-elimination. We introduce a typed version of GoI, called Mult...
Esfandiar Haghverdi, Philip J. Scott
RT
2001
Springer
15 years 2 months ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder
SIGGRAPH
2000
ACM
15 years 2 months ago
Illuminating micro geometry based on precomputed visibility
Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...
APVIS
2010
14 years 11 months ago
Adaptive proxy geometry for direct volume manipulation
This paper introduces a new design to allow interactive, direct manipulation of volume data on volumetrically rendered images. We present an adaptive volume proxy mesh which serve...
Megumi Nakao, Kei Wai Cecilia Hung, Satoshi Yano, ...
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SI3D
2009
ACM
15 years 4 months ago
Granular visibility queries on the GPU
Efficient visibility queries are key in many interactive rendering techniques, such as occlusion culling, level of detail determination, and perceptual rendering. The occlusion q...
Thomas Engelhardt, Carsten Dachsbacher