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» Interactive Rendering of Dynamic Geometry
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AVI
2008
14 years 12 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
JGTOOLS
2008
137views more  JGTOOLS 2008»
14 years 9 months ago
Robust Soft Shadow Mapping with Backprojection and Depth Peeling
Abstract. Soft shadow mapping is an attractive solution to the problem of realtime soft shadows because it works with any kind of rasterizable geometry (in particular alpha-transpa...
Louis Bavoil, Steven P. Callahan, Cláudio T...
RT
1997
Springer
15 years 1 months ago
Incremental Updates to Scenes Illuminated by Area Light Sources
Abstract: An object space algorithm for computing shadows in dynamic scenes illuminated by area light sources is presented. A mesh with the shadow boundaries as well as other disco...
Yiorgos Chrysanthou, Mel Slater
TMM
2010
224views Management» more  TMM 2010»
14 years 4 months ago
A 3-D Audio-Visual Corpus of Affective Communication
Communication between humans deeply relies on the capability of expressing and recognizing feelings. For this reason, research on human-machine interaction needs to focus on the re...
Gabriele Fanelli, Jürgen Gall, Harald Romsdor...
CGA
2011
14 years 1 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee