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» Interactive Rendering of Dynamic Geometry
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VMV
2007
219views Visualization» more  VMV 2007»
14 years 10 months ago
GPU Rendering of Secondary Effects
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
Kai Bürger, Stefan Hertel, Jens Krüger, ...
68
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VISUALIZATION
1997
IEEE
15 years 1 months ago
Architectural walkthroughs using portal textures
This paper outlines a method to dynamically replace portals with textures in a cell-partitioned model. The rendering complexity is reduced to the geometry of the current cell thus...
Daniel G. Aliaga, Anselmo Lastra
CG
2004
Springer
14 years 9 months ago
Dynamic surfel set refinement for high-quality rendering
Splatting-based rendering techniques are currently the best choice for efficient high-quality rendering of point-based geometries. However, such techniques are not suitable for la...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
CGA
2006
14 years 9 months ago
An Introductory Tour of Interactive Rendering
: The past decade has seen major improvements, in both speed and quality, in the area of interactive rendering. The focus of this article is on the evolution of the consumer-level ...
Eric Haines
VIS
2004
IEEE
169views Visualization» more  VIS 2004»
15 years 10 months ago
Rendering Implicit Flow Volumes
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an u...
Daqing Xue, Caixia Zhang, Roger Crawfis