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» Interactive Rendering of Dynamic Geometry
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92
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SI3D
1997
ACM
15 years 1 months ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
APVIS
2009
14 years 10 months ago
A self-adaptive treemap-based technique for visualizing hierarchical data in 3D
In this paper, we present a novel adaptive visualization technique where the constituting polygons dynamically change their geometry and other visual attributes depending on user ...
Abon Chaudhuri, Han-Wei Shen
70
Voted
CHI
2009
ACM
15 years 4 months ago
Disembodied performance
ion of Representation in Live Theater PPPPETERETERETERETER TTTTORPEYORPEYORPEYORPEY Opera of the Future, MIT Media Lab Disembodied Performance presents a new way to think about exp...
Peter Alexander Torpey, Elena Naomi Jessop
VR
2009
IEEE
167views Virtual Reality» more  VR 2009»
15 years 4 months ago
High Resolution Video Playback in Immersive Virtual Environments
High resolution 2D video content in High Definition or higher resolutions has become widespread and video playback of such media in immersive virtual environments (VE) will be a ...
Han Suk Kim, Jürgen P. Schulze
VRML
1999
ACM
15 years 1 months ago
VIRTUS: A Collaborative Multi-User Platform
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
Kurt Saar