Sciweavers

99 search results - page 7 / 20
» Interactive Rendering of Globally Illuminated Glossy Scenes
Sort
View
CGI
2004
IEEE
15 years 1 months ago
Interactive Global Illumination for Quasi-Static Scenes
Rubén Jesús García, Carlos Ur...
PG
2003
IEEE
15 years 2 months ago
Interactive Global Illumination in Dynamic Environments Using Commodity Graphics Hardware
We present a system based on commodity graphics hardware for computing global illumination in dynamic scenes at interactive rates. We designed a progressive global illumination al...
Mangesh Nijasure, Sumanta N. Pattanaik, Vineet Goe...
SOFSEM
2001
Springer
15 years 2 months ago
The HiQoS Rendering System
Abstract. Simulation of global illumination in 3D scenes is a computationally expensive task. One of the goals of the project HiQoS (High Performance Multimedia Services with Quali...
Tomas Plachetka, Olaf Schmidt, Frank Albracht
IJVR
2007
123views more  IJVR 2007»
14 years 9 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
CG
2008
Springer
14 years 9 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...