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SIGGRAPH
2000
ACM
15 years 1 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
MIR
2004
ACM
143views Multimedia» more  MIR 2004»
15 years 2 months ago
A graphical user interface for a fine-art painting image retrieval system
For describing and analyzing digital images of paintings we propose a model to serve as the basis for an interactive image retrieval system. The model defines two types of feature...
Thomas E. Lombardi, Sung-Hyuk Cha, Charles C. Tapp...
SIGGRAPH
1997
ACM
15 years 1 months ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
EKAW
2008
Springer
14 years 11 months ago
A Visual Approach to Semantic Query Design Using a Web-Based Graphical Query Designer
Query formulation is a key aspect of information retrieval, contributing to both the efficiency and usability of many semantic applications. A number of query languages, such as SP...
Paul R. Smart, Alistair Russell, Dave Braines, Yan...
CGF
2000
150views more  CGF 2000»
14 years 9 months ago
Perceptual Principles and Computer Graphics
Now that technology allows us to present photorealistic animations of scenically lit objects acting in realtime, the problem of computer graphics has changed from making displays ...
Jon May