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AIIDE
2009
15 years 5 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
AVI
2008
15 years 5 months ago
Visualizing program similarity in the Ac plagiarism detection system
Programming assignments are easy to plagiarize in such a way as to foil casual reading by graders. Graders can resort to automatic plagiarism detection systems, which can generate...
Manuel Freire
CCGRID
2010
IEEE
15 years 5 months ago
Streamflow Programming Model for Data Streaming in Scientific Workflows
Geo-sciences involve large-scale parallel models, high resolution real time data from highly asynchronous and heterogeneous sensor networks and instruments, and complex analysis a...
Chathura Herath, Beth Plale
CLEF
2010
Springer
15 years 5 months ago
DAEDALUS at LogCLEF 2010: Analyzing the Success of Search Queries
This paper describes the participation of DAEDALUS at the LogCLEF task. The focus of our experiments was to study if the difference between the native language of the user and the ...
Sara Lana-Serrano, Julio Villena-Román, Jos...
DGO
2008
173views Education» more  DGO 2008»
15 years 5 months ago
The Deliberative E-Rulemaking project (DeER): improving federal agency rulemaking via natural language processing and citizen di
Many scholars believe that electronic rulemaking has great but largely untapped potential to expand the public's democratic input and improve federal agency regulatory rules....
Peter Muhlberger, Nick Webb, Jennifer Stromer-Gall...
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