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FLAIRS
2008
15 years 2 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
WSC
2007
15 years 2 months ago
Enabling smooth and scalable dynamic 3d visualization of discrete-event construction simulations in outdoor augmented reality
Visualization is a powerful method for verifying, validating, and communicating the results of a simulated model. Lack of visual understanding about a simulated model is one of th...
Amir H. Behzadan, Vineet R. Kamat
AAAI
2010
15 years 1 months ago
Towards Multiagent Meta-level Control
Embedded systems consisting of collaborating agents capable of interacting with their environment are becoming ubiquitous. It is crucial for these systems to be able to adapt to t...
Shanjun Cheng, Anita Raja, Victor R. Lesser
AGI
2008
15 years 1 months ago
OSCAR: An Architecture for Generally Intelligent Agents
OSCAR is a fully implemented architecture for a cognitive agent, based largely on the author's work in philosophy concerning epistemology and practical cognition. The seminal ...
John L. Pollock
LREC
2010
111views Education» more  LREC 2010»
15 years 1 months ago
Two-level Annotation of Utterance-units in Japanese Dialogs: An Empirically Emerged Scheme
In this paper, we propose a scheme for annotating utterance-level units in Japanese dialogs, which emerged from an analysis of the interrelationship among four schemes, i) inter-p...
Yasuharu Den, Hanae Koiso, Takehiko Maruyama, Kiku...