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CGF
2006
89views more  CGF 2006»
15 years 4 months ago
Sweep-based Freeform Deformations
We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...
Seung-Hyun Yoon, Myung-Soo Kim
CGF
2007
97views more  CGF 2007»
15 years 4 months ago
Volume Preservation of Multiresolution Meshes
Geometric constraints have proved to be efficient for enhancing the realism of shape animation. The present paper addresses the computation and the preservation of the volume enc...
Basile Sauvage, Stefanie Hahmann, Georges-Pierre B...
TOG
2008
97views more  TOG 2008»
15 years 4 months ago
Reusable skinning templates using cage-based deformations
Character skinning determines how the shape of the surface geometry changes as a function of the pose of the underlying skeleton. In this paper we describe skinning templates, whi...
Tao Ju, Qian-Yi Zhou, Michiel van de Panne, Daniel...
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MTA
2002
103views more  MTA 2002»
15 years 3 months ago
STEPS: Supporting Traditional Education Procedures-A TCP/IP Multimedia Networks-Based Model
This paper describes an integrated model for the realization of an Open and Distance Learning (ODL) environment supporting traditional learning procedures, through collaborative le...
Christos Bouras, Petros Lampsas, Paul G. Spirakis
ISVD
2010
IEEE
15 years 2 months ago
Fast Dynamic Voronoi Treemaps
—The Voronoi Treemap is a space-filling treemap technique that relaxes the constraints of rectangular nodes. Its organic shapes maintain a one-to-one aspect ratio, are flexible...
Avneesh Sud, Danyel Fisher, Huai-Ping Lee