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CG
2006
Springer
14 years 12 months ago
Interactive mesh deformation using equality-constrained least squares
Mesh deformation techniques that preserve the differential properties have been intensively studied. In this paper, we propose an equality-constrained least squares approach for s...
H. Masuda, Y. Yoshioka, Y. Furukawa
PRESENCE
2006
119views more  PRESENCE 2006»
14 years 11 months ago
The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion
The realism of avatars in terms of behavior and form is critical to the development of collaborative virtual environments. In the study we utilized state of the art, realtime face...
Jeremy N. Bailenson, Nick Yee, Dan Merget, Ralph S...
ICIP
2001
IEEE
16 years 1 months ago
Curves vs skeletons in object recognition
The type of representation used in describing shape can have a significant impact on the effectiveness of a recognition strategy. Shape has been represented by its bounding curve ...
Thomas B. Sebastian, Benjamin B. Kimia
ICPR
2004
IEEE
16 years 29 days ago
Probabilistic People Tracking for Occlusion Handling
This work presents a novel people tracking approach, able to cope with frequent shape changes and large occlusions. In particular, the tracks are described by means of probabilist...
Rita Cucchiara, Costantino Grana, Giovanni Tardini...
HAPTICS
2008
IEEE
15 years 6 months ago
Haptic Search for Spheres and Cubes
If you have multiple objects in your pocket, some are easy to find among the other ones, for instance, when they differ much in material properties or shape. Information on which...
Myrthe A. Plaisier, Wouter M. Bergmann Tiest, Astr...