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ACMDIS
2006
ACM
15 years 5 months ago
An empirical framework for designing social products
Designers generally agree that understanding the context of use is important in designing products. However, technologically advanced products such as personal robots engender com...
Bilge Mutlu
71
Voted
CHI
2009
ACM
16 years 14 days ago
Hand occlusion with tablet-sized direct pen input
We present results from an experiment examining the area occluded by the hand when using a tablet-sized direct pen input device. Our results show that the pen, hand, and forearm c...
Daniel Vogel, Géry Casiez, Liam Keliher, Ma...
APCHI
2004
IEEE
15 years 3 months ago
Chromotome: A 3D Interface for Exploring Colour Space
When continuous 3D shapes or enclosed structures, such as solid objects or skeletons, are mapped onto a 2D screen, simplifications such as hulls and wire frames are suitable visual...
Giovanni S. Moretti, Paul J. Lyons, Mark Wilson
OZCHI
2006
ACM
15 years 5 months ago
Socialising across channels: group multichannel communication
People increasingly communicate over multiple channels, such as SMS, email and IM. Choosing the channel for interaction is typically a considered action and shapes the message its...
Clint Heyer, Margot Brereton
VR
2010
IEEE
127views Virtual Reality» more  VR 2010»
14 years 10 months ago
Synthesizing contact sounds between textured models
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
Zhimin Ren, Hengchin Yeh, Ming C. Lin