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RT
2004
Springer
15 years 5 months ago
A Self-Shadow Algorithm for Dynamic Hair using Density Clustering
Self-shadowing is an important factor in the appearance of hair and fur. In this paper we present a new rendering algorithm to accurately compute shadowed hair at interactive rate...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...
CGF
2004
106views more  CGF 2004»
14 years 11 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
BMCBI
2007
128views more  BMCBI 2007»
14 years 12 months ago
A robust and efficient algorithm for the shape description of protein structures and its application in predicting ligand bindin
Background: An accurate description of protein shape derived from protein structure is necessary to establish an understanding of protein-ligand interactions, which in turn will l...
Lei Xie, Philip E. Bourne
ICPR
2002
IEEE
16 years 29 days ago
Shape Representation Using Concavity Graphs
In this paper, a new graph data structure for 2-D shape representation is proposed. The new structure is called a concavity graph, and is an evolution from the already known "...
Ossama El Badawy, Mohamed Kamel
ECCV
2004
Springer
16 years 1 months ago
A Closed-Form Solution to Non-rigid Shape and Motion Recovery
Recovery of three dimensional (3D) shape and motion of non-static scenes from a monocular video sequence is important for applications like robot navigation and human computer inte...
Jing Xiao, Jinxiang Chai, Takeo Kanade