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FLAIRS
2004
15 years 8 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
MMNS
2001
138views Multimedia» more  MMNS 2001»
15 years 8 months ago
Study of TCP and UDP Flows in a Differentiated Services Network Using Two Markers System
There are two cruxes of issues identified in differentiated services (diffserv) networks: One is TCP dynamics over Assured Services, and the other is the interaction of TCP and UDP...
Sung-Hyuck Lee, Seung-Joon Seok, Seung-Jin Lee, Ch...
177
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NETWORKING
2000
15 years 8 months ago
Intelligent Traffic Conditioners for Assured Forwarding Based Differentiated Services Networks
Issues related to bandwidth assurance in Assured Forwarding based Differentiated Services (Diffserv) networks have been discussed in recent research papers [7] [8][11]. Some of th...
Biswajit Nandy, Nabil Seddigh, Peter Pieda, Jeremy...
AAAI
1993
15 years 8 months ago
A Method for Development of Dialogue Managers for Natural Language Interfaces
This paper describes a method for the development of dialogue managers for natural language interfaces. A dialogue manager is presented designed on the basis of both a theoretical...
Arne Jönsson
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
15 years 7 months ago
Evolution of discrete gene regulatory models
Gene regulatory networks (GRNs) are complex control systems that govern the interaction of genes, which ultimately control cellular processes at the protein level. GRNs can be ted...
Afshin Esmaeili, Christian Jacob
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