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IROS
2006
IEEE
100views Robotics» more  IROS 2006»
15 years 9 months ago
Toward Interactive Reaching in Static Environments for Humanoid Robots
— Reaching is a critical task for humanoid robots, requiring the application of state-of-the-art algorithms for motion planning and inverse kinematics. Practical algorithms for s...
Evan Drumwright, Victor Ng-Thow-Hing
ICMCS
1999
IEEE
160views Multimedia» more  ICMCS 1999»
15 years 7 months ago
Spatial Interaction with Haptic Holograms
We present a comprehensive report of our work in the design and implementation of systems that combine holography with haptic feedback. Two separate holo-haptic systems are descri...
Wendy Plesniak, Ravikanth Pappu
VR
1993
IEEE
128views Virtual Reality» more  VR 1993»
15 years 7 months ago
An Interactive Graphics Display Architecture
In recent times Virtual Reality has become a growing area within computer graphics with many and varied applications. Many systems suffer from inadequate performance resulting in ...
Matthew Regan, Ronald Pose
AFRIGRAPH
2010
ACM
15 years 7 months ago
Exploring the use of glossy light volumes for interactive global illumination
From the literature, it is known that backward polygon beam tracing and other light volume methods are well suited to gather path coherency from specular scattering surfaces. This...
Bernardt Duvenhage, Kadi Bouatouch, Derrick G. Kou...
AIIDE
2007
15 years 5 months ago
Player Autonomy versus Designer Intent: A Case Study of Interactive Tour Guides
We explore the tradeoff between player autonomy and designer intent by simulating a system of autonomous museum tour guides. Visitors may have different art preferences or may wis...
David L. Roberts, Andrew S. Cantino, Charles Lee I...