In this workshop we investigate a possible role of brain-computer interaction in computer games and entertainment computing. The assumption is that brain activity, whether it is c...
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
In order to facilitate the testing and evaluation of control strategies and operator environments designed for heavy duty hydraulic machines, an excavator simulator has been devel...
Simon P. DiMaio, S. E. Salcudean, Claude Reboulet,...
This paper describes the development of a traffic-modeling tool as an Arena template and two applications of it: one to evaluate alternative designs for the road network on the pr...
Marco C. van Burgsteden, Paul E. Joustra, Michiel ...
To better represent human interactions in social networks, the authors take a network-oriented simulation approach to analyze the evolution of acquaintance networks based on local...