In this paper, we present the design of our surgery simulator under the aspects of multimodal object representation and parallelization on multicore architectures. Special focus is...
As users of wearable computers are often involved in real-world tasks of critical nature, the management and handling of interruptions is crucial for efficient interaction and ta...
Mikael Drugge, Hendrik Witt, Peter Parnes, Kå...
Abstract- Dynamic swarm behaviour is difficult to design manually. Multiple, simultaneous interactions among a large number of agents, make the relationship between a parameter cha...
3D information systems for education must be investigated and adopted for a more involving form of learning. It is in this context that we propose the use of Second Life as an env...
We believe that language is a complex adaptive system that emerges from adaptive interactions between language users and continues to evolve and adapt through repeated interaction...