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160
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HAPTICS
2005
IEEE
15 years 9 months ago
Real-Time Soft-Finger Grasping of Physically Based Quasi-rigid Objects
This paper describes the implementation of a demo that will be shown at the conference site. The demo of “softfinger grasping of physically based quasi-rigid objects” will pr...
Maurizio de Pascale, Gabriele Sarcuni, Domenico Pr...
105
Voted
WSC
2008
15 years 5 months ago
Applying causal inference to understand emergent behavior
Emergent behaviors in simulations require explanation, so that valid behaviors can be separated from design or coding errors. Validation of emergent behavior requires accumulation...
Ross Gore, Paul F. Reynolds Jr.
122
Voted
CSCWD
2008
Springer
15 years 5 months ago
Distributed workflows for multi-physics applications in aeronautics
The industry requires innovative technologies to support the numeric design and simulation of manufactured products in order to reduce time to market delays and improve the perfor...
T. Nguyen, J.-A. Desideri, J. Periaux
137
Voted
WSCG
2004
224views more  WSCG 2004»
15 years 4 months ago
Modelling Effects of Wind Fields in Cloth Animation
In this paper we show how to incorporate effects of wind fields in cloth animations. We discuss two different approaches to model force fields describing air motion and show how t...
Michael Keckeisen, Stefan Kimmerle, Bernhard Thoma...
100
Voted
WEBNET
1998
15 years 4 months ago
Using Agents as a Currency of Exchange between End-Users
: The Behavior Exchange is an AgentSheets-based forum employing the web for the collaborative creation of SimCityTM-like interactive simulations. While initially the Behavior Excha...
Alexander Repenning, Martin Rausch, Jonathan Phill...