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129
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WSC
2004
15 years 5 months ago
Applying a Cognitive Architecture to Control of Virtual Non-Player Characters
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
140
Voted
APIN
1999
114views more  APIN 1999»
15 years 3 months ago
Evolutionary Approaches to Figure-Ground Separation
The problem of figure-ground separation is tackled from the perspective of combinatorial optimization. Previous attempts have used deterministic optimization techniques based on re...
Suchendra M. Bhandarkar, Xia Zeng
CHI
2008
ACM
16 years 4 months ago
Urban encounters: the game of real life
In this paper we describe our ongoing work on modelling urban encounters by extending Conway's Game of Life. We develop our model based on empirical data collected using a Ta...
Vassilis Kostakos
133
Voted
ROBIO
2006
IEEE
173views Robotics» more  ROBIO 2006»
15 years 9 months ago
Impedance Control of the Hydraulic Shoulder A 3-DOF Parallel Manipulator
– In this paper, a model-based impedance control strategy is developed for a 3 DOF parallel manipulator to manage the interaction of the robot with the environment. Kinematic and...
H. Sadjadian, H. D. Taghirad
HICSS
2005
IEEE
162views Biometrics» more  HICSS 2005»
15 years 9 months ago
An Agent-Based Approach to Study Virtual Learning Communities
This paper focuses on agent-based approach to study the relationship between the individual behavior of participants and the overall development of a virtual community, to help pe...
Yiwen Zhang, Mohan Tanniru