Real-world objects exhibit rich physical interaction behaviours on contact. Such behaviours depend on how heavy and hard it is when held, how its surface feels when touched, how i...
Hiromi T. Tanaka, Kiyotaka Kushihama, Naoki Ueda, ...
This paper presents a design framework for wearable electronic textiles. The focus is on the design and simulation issues that arise from the interaction of the electronic textile...
Thomas Martin, Mark T. Jones, Joshua Edmison, Ravi...
The paper outlines a tool-supported approach to the design of Web applications. Behavioural models are augmented with web-based simulations of user interfaces to permit validation...
Robert Chatley, Jeff Kramer, Jeff Magee, Sebasti&a...
We describe the results of a set of evolutionary experiments in which a simulated robotic arm provided with a two-fingered hand has to reach and grasp objects with different shape...
We propose an evolutionary framework for studying agents that interact in electronic marketplaces. We describe how this framework could be used to study the dynamics of interactio...