We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Adding a learning companion, a computer simulated social agent, to a computer based learning system can enhance its educational value by enriching the way in which the computer and...
We present a procedural approach to authoring layered, solid models. Using a simple scripting language, we define the internal structure of a volume from one or more input meshes....
Barbara Cutler, Julie Dorsey, Leonard McMillan, Ma...
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
This paper presents a framework for interactive applications running in a lecture recording system using the board as interface metaphor. A number of such applications, called Cha...