Simulated humans in computer interfaces are increasingly taking on roles that were once reserved for real humans. The presentation of simulated humans is affected by their appeara...
Karl F. MacDorman, Joseph A. Coram, Chin-Chang Ho,...
We propose a general approach to the reconstruction of brain white matter geometry from diffusion-weighted data. This approach is based on an inverse problem framework. The optimal...
Yann Cointepas, Cyril Poupon, Denis Le Bihan, Jean...
The goal of the MavHome project is to develop technologies to Manage Adaptive Versatile environments. In this paper, we present a complete agent architecture for a single inhabita...
G. Michael Youngblood, Diane J. Cook, Lawrence B. ...
Abstract—There already exist some links between argumentation and game theory. For instance, dynamic games can be used for simulating interactions between agents in an argumentat...
To create a robot with a mind of its own, we extended a formalized version of a model that explains affect-driven interaction with mechanisms for goaldirected behavior. We ran sim...
Johan F. Hoorn, Matthijs Pontier, Ghazanfar F. Sid...