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NPAR
2006
ACM
15 years 10 months ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein
AFRIGRAPH
2004
ACM
15 years 9 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
PODC
2004
ACM
15 years 9 months ago
Computation in networks of passively mobile finite-state sensors
We explore the computational power of networks of small resource-limited mobile agents. We define two new models of computation based on pairwise interactions of finite-state ag...
Dana Angluin, James Aspnes, Zoë Diamadi, Mich...
IPSN
2004
Springer
15 years 9 months ago
Distributed state representation for tracking problems in sensor networks
This paper investigates the problem of designing decentralized representations to support monitoring and inferences in sensor networks. State-space models of physical phenomena su...
Juan Liu, Maurice Chu, Jie Liu, Jim Reich, Feng Zh...
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MMAS
2004
Springer
15 years 9 months ago
Virtual Space Ontologies for Scripting Agents
Interactive multi-agent system improves reusability of agents by separating application design from agent design. However, it remains difficult for application designers (usually n...
Zhiqiang Gao, Liqun Ren, Yuzhong Qu, Toru Ishida