The detection of short utterances in conversational or interactive speech is essential to the proper processing of meaning in spoken interaction. Short, simple utterances are extr...
We have developed a gesture input system that provides a common interaction technique across mobile, wearable and ubiquitous computing devices of diverse form factors. In this pap...
We present a technique in which physical controls have both normal and voice-enabled activation styles. In the case of the latter, knowledge of which physical control was activate...
In this paper we present an adaptive architecture for interaction and dialogue management in spoken dialogue applications. This architecture is targeted for applications that adapt...
We describe several approaches for using prosodic features of speech and audio localization to control interactive applications. This information can be applied to parameter contr...