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VISUALIZATION
2003
IEEE
13 years 11 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
VMV
2000
175views Visualization» more  VMV 2000»
13 years 7 months ago
Accelerating Morphological Analysis with Graphics Hardware
Direct volume rendering is a common means of visualizing three-dimensional data nowadays. It is, however, still a very time consuming process to create informative and visual appe...
Matthias Hopf, Thomas Ertl
MICRO
2008
IEEE
137views Hardware» more  MICRO 2008»
14 years 19 days ago
Tradeoffs in designing accelerator architectures for visual computing
Visualization, interaction, and simulation (VIS) constitute a class of applications that is growing in importance. This class includes applications such as graphics rendering, vid...
Aqeel Mahesri, Daniel R. Johnson, Neal C. Crago, S...
VIS
2009
IEEE
216views Visualization» more  VIS 2009»
14 years 7 months ago
Volume Ray Casting with Peak Finding and Differential Sampling
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualization, commonly employed in imaging 3D data from simulation and scan sources. Con...
Aaron Knoll, Younis Hijazi, Rolf Westerteiger, ...
NIPS
2008
13 years 7 months ago
Effects of Stimulus Type and of Error-Correcting Code Design on BCI Speller Performance
From an information-theoretic perspective, a noisy transmission system such as a visual Brain-Computer Interface (BCI) speller could benefit from the use of errorcorrecting codes....
N. Jeremy Hill, Jason Farquhar, Suzanna Martens, F...