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169
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ISMAR
2006
IEEE
15 years 9 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
149
Voted
ICIP
2007
IEEE
16 years 5 months ago
A Fully Scalable Motion Model for Scalable Video Coding
Motion information scalability is an important requirement for a fully scalable video codec, especially in low bit rate or small resolution decoding scenarios. So far, several lay...
Meng-Ping Kao, Truong Nguyen
147
Voted
ESTIMEDIA
2009
Springer
15 years 10 months ago
QoS management of dynamic video tasks by task splitting and skipping
—We have integrated processing with deterministic and non-deterministic resource usage in an overall application and evaluated its performance on a multi-core processor platform....
Rob Albers, Eric Suijs, Peter H. N. de With
124
Voted
NOSSDAV
2009
Springer
15 years 10 months ago
Dynamic overlay multicast in 3D video collaborative systems
Multi-stream/multi-site 3D video collaborative systems are promising as they enable remote users to interact in a 3D virtual space with a sense of co-presence. However, the decent...
Wanmin Wu, Zhenyu Yang, Klara Nahrstedt
142
Voted
ISMAR
2006
IEEE
15 years 9 months ago
Viewpoint stabilization for live collaborative video augmentations
We present a method for stabilizing live video from a moving camera for the purpose of a tele-meeting, in which a participant with an AR view onto a shared canvas collaborates wit...
Taehee Lee 0002, Tobias Höllerer