As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
We are rapidly moving toward a world where personal networked video cameras are ubiquitous. Already, camera-equipped cell phones are becoming commonplace. Imagine being able to ta...
Neil J. McCurdy, Jennifer N. Carlisle, William G. ...
This article proposes the XGOP-B deterministic traffic model for MPEG video services requiring strict bounds on the quality of service provided by the network. The XGOP-B model ta...
Marcelo Dias de Amorim, Otto Carlos Muniz Bandeira...
Instead of computer games, animations, cartoons, and videos being used only for entertainment by kids, there is now an interest in using multimedia for “innovative testing.” R...
We describe ViralVCD: a low cost method for tracing paths of information diffusion in developing communities using physical media. We instituted a participatory video framework fo...