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» Interactive Virtual Humans in Real-Time Virtual Environments
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131
Voted
VR
2000
IEEE
114views Virtual Reality» more  VR 2000»
15 years 7 months ago
Virtual Fekete Point Configurations: A Case Study in Perturbing Complex Systems
Virtual environments have shown great promise as a research tool in science and engineering. In this paper we study a classical problem in mathematics: that of approximating globa...
Robert van Liere, Jurriaan D. Mulder, Jason Frank,...
147
Voted
ATAL
2008
Springer
15 years 5 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...
125
Voted
CHI
2009
ACM
16 years 4 months ago
Taking the time to care: empowering low health literacy hospital patients with virtual nurse agents
Ninety million Americans have inadequate health literacy, resulting in a reduced ability to read and follow directions in the healthcare environment. We describe an animated, empa...
Timothy W. Bickmore, Laura M. Pfeifer, Brian W. Ja...
102
Voted
VRST
2006
ACM
15 years 9 months ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...
105
Voted
IVA
2009
Springer
15 years 10 months ago
Predicting User Psychological Characteristics from Interactions with Empathetic Virtual Agents
Enabling virtual agents to quickly and accurately infer users’ psychological characteristics such as their personality could support a broad range of applications in education, t...
Jennifer L. Robison, Jonathan P. Rowe, Scott W. Mc...