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» Interactive Virtual Humans in Real-Time Virtual Environments
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GIS
2008
ACM
15 years 5 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
WSCG
2004
242views more  WSCG 2004»
15 years 5 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
MM
2004
ACM
113views Multimedia» more  MM 2004»
15 years 9 months ago
The evolving oblique: the embodiment of a virtual topology
The Evolving Oblique is an interactive video and sound installation that explores the spatialization of cinematic projection and the mediative role of the human body. Centered upo...
Joanna Walker, Steffen Bluemm, Bill Haslett
LISA
2007
15 years 6 months ago
Secure Isolation of Untrusted Legacy Applications
Existing applications often contain security holes that are not patched until after the system has already been compromised. Even when software updates are available, applying the...
Shaya Potter, Jason Nieh, Matt Selsky
PRESENCE
2000
127views more  PRESENCE 2000»
15 years 4 months ago
Interactions in Perceived Quality of Auditory-Visual Displays
The quality of realism in virtual environments (VEs) is typically considered to be a function of visual and audio fidelity mutually exclusive of each other. However, the VE partic...
Russell L. Storms, Michael Zyda