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» Interactive Virtual Humans in Real-Time Virtual Environments
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AIS
2007
Springer
15 years 4 months ago
Virtual meeting rooms: from observation to simulation
Much working time is spent in meetings and as a consequence meetings have become the subject of multidisciplinary research. Virtual Meeting Rooms (VMRs) are 3D virtual replicas of ...
Dennis Reidsma, Rieks op den Akker, Rutger Rienks,...
APGV
2005
ACM
112views Visualization» more  APGV 2005»
15 years 9 months ago
A framework for comparing task performance in real and virtual scenes
In this paper, we describe a framework for comparing task performance in real and virtual environments. Realistic graphics, rear projection, haptics and rapid prototyping are used...
Sarah Howlett, Richard Lee, Carol O'Sullivan
BVAI
2007
Springer
15 years 10 months ago
Non-invasive Brain-Actuated Interaction
The promise of Brain-Computer Interfaces (BCI) technology is to augment human capabilities by enabling interaction with computers through a conscious and spontaneous modulation of ...
José del R. Millán, Pierre W. Ferrez...
ECAL
2007
Springer
15 years 10 months ago
Fear and the Behaviour of Virtual Flocking Animals
The paper investigates the role of an affective system as part of an ethologically-inspired action-selection mechanism for virtual animals in a 3D interactive graphics environment....
Carlos Delgado-Mata, Ruth Aylett
CEC
2008
IEEE
15 years 6 months ago
Evosphere: Evolutionary dynamics in a population of fighting virtual creatures
It is often suggested that traditional models of artificial evolution, based on explicit, human-defined fitness functions, are fundamentally more restricted and less creative than ...
Thomas Miconi