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» Interactive Virtual Humans in Real-Time Virtual Environments
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135
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CHI
2005
ACM
16 years 4 months ago
Multi-monitor mouse
Multiple-monitor computer configurations significantly increase the distances that users must traverse with the mouse when interacting with existing applications, resulting in inc...
Hrvoje Benko, Steven Feiner
CCS
2008
ACM
15 years 6 months ago
Flexible security configuration for virtual machines
Virtual machines are widely accepted as a promising basis for building secure systems. However, while virtual machines offer effective mechanisms to create isolated environments, ...
Sandra Rueda, Yogesh Sreenivasan, Trent Jaeger
GRAPHITE
2004
ACM
15 years 9 months ago
FingARtips: gesture based direct manipulation in Augmented Reality
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
132
Voted
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 8 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
AIIDE
2008
15 years 6 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...