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» Interactive Virtual Humans in Real-Time Virtual Environments
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SI3D
1992
ACM
15 years 8 months ago
NPSNET: Constructing a 3D Virtual World
The development of 3D visual simulation systemson inexpensive, commercially available graphics workstations is occurring today and will be commonplace in the near future. Such sys...
Michael Zyda, David R. Pratt, James G. Monahan, Ka...
CDVE
2004
Springer
157views Visualization» more  CDVE 2004»
15 years 9 months ago
Cooperative Design for Artistic Performances
ALTERNE (Alternative Realities in Networked Environments) platform aims at providing a high level of integration between various techniques supporting mixed reality, graphics, inte...
Michal Masa, Jiri Zara, Bohus Ziskal, Pavel Smetan...
ERSHOV
2009
Springer
15 years 10 months ago
Multi-level Virtual Machine Debugging Using the Java Platform Debugger Architecture
Abstract. Debugging virtual machines (VMs) presents unique challenges, especially meta-circular VMs, which are written in the same language they implement. Making sense of runtime ...
Thomas Würthinger, Michael L. Van De Vanter, ...
CW
2005
IEEE
15 years 9 months ago
Designing Interfaces for art applications
Imagination and creativity have always marked the path in the world of aesthetics; artists, designers and other creative individuals have found in the realm of computers a new can...
Marissa Díaz Pier, Isaac Rudomín Gol...
GRAPHITE
2004
ACM
15 years 9 months ago
Object, function, action for tangible interface design
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessa...
Marissa Díaz, Isaac Rudomín