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» Interactive Virtual Humans in Real-Time Virtual Environments
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VAST
2004
ACM
15 years 9 months ago
The Ancient Olympic Games: Being Part of the Experience
This paper presents the virtual reality applications that the Foundation of the Hellenic World has produced associated with the Olympic Games in ancient Greece. The separate virtu...
Athanasios Gaitatzes, Dimitrios Christopoulos, Geo...
CHI
1993
ACM
15 years 8 months ago
Synthetic synesthesia: mixing sound with color
An interface is described that uses color and spatial relations to provide an intuitive interface for sound manipulation. A simple geometric shape, called the Geometric Sound Mixe...
Kristinn R. Thórisson, Karen Donoghue
120
Voted
HAPTICS
2007
IEEE
15 years 10 months ago
Frequency Analysis of the Detectability of Virtual Haptic Gratings
The tactile detectability of sinusoidal and squarewave virtual texture gratings were measured and analyzed. Using a three-interval one-up three-down adaptive tracking procedure, d...
Steven A. Cholewiak, Hong Z. Tan
C5
2009
IEEE
15 years 11 months ago
Pitsupai
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...
Philipp Engelhard, Robert Hirschfeld, Jens Lincke
119
Voted
DIGRA
2005
Springer
15 years 9 months ago
Immersion in Game Atmospheres for the Video Game Heritage Preservation
The video game heritage is being preserved especially on the Web: comments, screenshots, sounds, videos, etc. But one important element is missing: the environment in which we pla...
Nicolas Esposito